Five Nights At Freddy’s Should Just Ditch The Lore Already

Five Nights At Freddy’s Should Just Ditch The Lore Already

Five Nights At Freddy’s: Help Wanted shows that the core suspense of the series is still there, and ditching the overarching lore helps.



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Way back in the day, in the days of 2014, Steam users and popular streamers alike were playing a little game known as Five Nights at Freddy’s. It was simple title that stood out thanks to its premise – you’re a security guard looking to make his way in the world by watching over malfunctioning animatronics. Those who played it repeatedly started to notice a supernatural element to Freddy & friends’ odd behavior. Ever since, several sequels have added to this overarching lore. But isn’t it time to stop?

The first game wasn’t perfect by any means, but it did capitalize on the creepiness of animatronics renowned for inhabiting places like Chuck E. Cheese. The game correctly built suspension and had very straightforward gameplay to boot.

Later sequels capitalized on this balance, with Five Nights at Freddy’s 4 being the first title to deviate from the formula. From there, Five Nights at Freddy’s spun off into novels, merchandise, a mobile game, and more – all tied to a long and winding lore that involves the spirits of children, family drama, and sick business models.

It wouldn’t have been so bad if this lore had ended with Five Nights at Freddy’s 4, where we get confirmation of the idea that murdered restaurant-goers get stuffed in animatronic suits, which are later haunted. That’s when they decide to exact revenge and come after any unsuspecting security guard.

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But ever since, this has only been expanded upon, where we learn of the work of a twisted family, as well as the continual shock of dead children haunting various animatronics. After so many games hammered home this theme, it’s starting to get a bit old.

So, whatever happened to the days of yore?



While some believe the highly successful series should simply die, it’s still one that could go on. Although, this might be better done with a “reset” than anything else. Perhaps return to the simplicity of malfunctioning/haunted animatronics that have no urge but to kill the player. Sure, jumpscares might be slightly overrated at this point, but looking at security cameras that display terrifying animatronics inching toward your location is still an inherently creepy concept.

So how about we put on the brakes, throw out the lore, and return to the series’ roots?

Link Source : https://www.thegamer.com/five-nights-at-freddys-fnaf-lore-convoluted-horror/

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