Biggest Cyberpunk 2077 Plot Holes

Biggest Cyberpunk 2077 Plot Holes

Cyberpunk 2077 is a huge game with a complicated storyline and lots of interconnected quests, so it’s no surprise that there are a few plot holes.



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Biggest Cyberpunk 2077 Plot Holes

Cyberpunk 2077 is a huge game with a complicated storyline and lots of interconnected quests, so it’s no surprise that there are a few plot holes. The main story alone takes 25-30 hours to complete, and a lot of quest options change depending on decisions V makes earlier in the game. This makes it difficult for Cyberpunk 2077 to tie up all the loose ends before the last mission.

Cyberpunk 2077 has many compelling stories to tell, and introduces players to a lot of complicated characters with their own motives and personality quirks. Despite this, the game actually avoids a lot of potential plot holes and does a pretty good job of answering the player’s questions about Night City and the world of Cyberpunk 2077.

Unfortunately, Cyberpunk 2077 isn’t a perfect game, and the writers fail to resolve a few inconsistencies and plot holes. Here are the biggest plot holes in Cyberpunk 2077.

Cyberpunk 2077 Plot Hole: Padre Forgets V

Biggest Cyberpunk 2077 Plot Holes

If the player chooses the Street Kid lifepath, V will meet Padre during the prologue of Cyberpunk 2077. Then, during the montage where all of the lifepaths converge, there is a brief scene showing V and Jackie talking to Padre in Heywood. However, after the prologue ends and V starts taking on gigs from fixers, Padre introduces himself to V as if for the first time. This doesn’t make sense, because Padre has met V at least once no matter what V’s life path is.

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Cyberpunk 2077 Plot Hole: Johnny’s Interruptions

Biggest Cyberpunk 2077 Plot Holes

Periodically throughout the game Johnny Silverhand will appear to V in order to have a conversation, and nobody else can see him. This frequently happens while V is talking to other characters, and yet they never comment on the long pauses while V deals with Johnny. However, if V is talking to another character and takes too long to respond for any other reason, the other character will get impatient and call V out for wasting their time. Does this mean the Johnny visions happen much quicker in real time than they do in V’s head? Cyberpunk 2077 never says, but it would be the only answer which makes this make sense.

Cyberpunk 2077 Plot Hole: Hanako Hiding Saburo’s Engram

Biggest Cyberpunk 2077 Plot Holes

If V chooses the Arasaka ending, they’ll learn that Saburo Arasaka is still alive in the form of an engram, sort of like Johnny. Hanako has been communicating with the engram and following her father’s orders in secret, without telling the Arasaka board. Hanako claims that she needs V’s testimony to prove to the board that Yorinobu killed his father before she’ll reveal the engram, but this appears to be entirely unnecessary.



There’s no reason for the Arasaka board to believe V, a random thief, over the engram of Saburo Arasaka, so Hanako could have just gone to the board herself.

Cyberpunk 2077 Plot Hole: How Corporeal Is Johnny?

Biggest Cyberpunk 2077 Plot Holes

Johnny’s personality only exists as an engram inside of V’s mind, which means nobody else can see, hear, or touch him. However, his ability to interact with objects in Cyberpunk 2077 seems to be inconsistent. Johnny can be seen to grab real-world items (such as a bucket, which he sits on during “Automatic Love”) and he interacts with furniture and vehicles. The question is, is Johnny really touching and interacting with real-world objects, or is V just having more complicated hallucinations as the game goes on?

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Cyberpunk 2077 Plot Hole: Takemura’s Story

Takemura was Saburo Arasaka’s bodyguard and a highly-trusted member of the Arasaka staff up until his defection at the end of “The Heist.” After Saburo is killed by his son, Takemura starts working with V in order to prove Saburo’s guilt and get revenge for the murder. After several major quest lines, Takemura finally meets with Hanako, who already knows about the murder and trusts Takemura immediately. In fact, Takemura went through a lot of unnecessary plots and schemes to get to Hanako, including dealing with her bodyguard Oda, when he could have just gone straight to Hanako and told her everything.

Though there are a few unresolved plot holes in the game, Cyberpunk 2077 does a masterful job of tying together dozens of quests, storylines, and characters into one compelling narrative that keeps players guessing until the very end.

Link Source : https://screenrant.com/cyberpunk-2077-plot-holes-story-johnny-takemura-arasaka/


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