Blasphemous Was Written In Spanish But Until Now Its Characters Didnt Speak It

Blasphemous Was Written In Spanish, But Until Now Its Characters Didn’t Speak It

Blasphemous was originally written in Spanish, but was translated to English to make it more widely appealing. Now, it’s finally been translated back.



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Blasphemous Was Written In Spanish But Until Now Its Characters Didnt Speak It

Hack-and-slash platformer Blasphemous was originally written in Spanish. However, in order to ensure it was approachable for the widest possible audience, it was translated to – and recorded in – English. Now, almost an entire year after its initial launch, it has finally been translated back.

The news comes from a recent report published by Vice. Although Blasphemous’ aesthetic combination of Dark Souls and Castlevania engrossed fans from the get-go, many people were left disheartened by the lack of Spanish language support, especially given that it was developed by a team based in Seville, Spain. That’s probably why a huge amount of Blasphemous fans were massively enthusiastic about the recent DLC description published on the Team17 blog.

Speaking to Vice, Blasphemous dev Maikel Ortega noted that The Game Kitchen put a whole lot of work into the upcoming DLC. From designing bosses to implementing a range of new areas to explore, the team was excited to see how its player base would respond.

“They didn’t care,” said Ortega. “They cared about the dog and the voice over.”

According to the Vice report, The Game Kitchen ran out of money towards the end of Blasphemous’ development. The team’s ambition had been unpredictably costly, and to ensure that Blasphemous actually launched as a commercially viable product, certain cutbacks had to be made.

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“The English version was the right commercial choice to make back then,” The Game Kitchen CEO Mauricio García said.



“Some players understood,” García told Vice. “But some older Spanish players… I don’t want to say that they got angry, but…”

“They were really mad,” Ortega intervened. “They wanted to kill us.”

Ortega was joking, but the team at The Game Kitchen has genuinely realized how much its Spanish fans craved this addition. The devs are hoping that, in future, all of their games will launch with Spanish language support on day one – but, as was the case with Blasphemous, money could prove to be an obstacle yet again.

For now, though, Spanish Blasphemous players can finally play this emphatically Spanish game – from the architecture in its backdrops to the history it’s founded upon – in their native language. And, despite all of the new bosses, areas, and enemies, that’s all they ever really wanted in the first place.

Well, that and the dog.


Link Source : https://www.thegamer.com/blasphemous-spanish-characters/

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