Dungeons & Dragons Lore Every Player Should Know

Dungeons & Dragons Lore Every Player Should Know

Dungeons & Dragons has created a vast world for players to explore via adventures in their party, including classes, deities and complex cultures.



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Dungeons & Dragons Lore Every Player Should Know

While learning the math behind a skill check in Dungeons & Dragons is an important part of gameplay, players will also want to brush up on basic lore elements of their game’s world before sitting down to enjoy a session. Dungeons & Dragons encompasses many settings, pantheons, races, and even different planes of existence. 5e has also expanded the world through handbooks like Xanathar’s Guide to Everything and Tasha’s Cauldron of Everything. Because there are so many important places, people and mythologies to learn about, players may be wondering what lore they need to know before joining a session.

The first thing players should do before attempting to tackle Dungeons & Dragons lore is speak with their Dungeon Master. The DM should be able to tell the player what world they will be playing in, what cities they may encounter, and what lore to avoid so that they don’t accidentally spoil plot points. This is especially important if they are playing a prebuilt module like Curse of Strahd or Icewind Dale: Rime of the Frostmaiden. Once players know where their game will be set, they can embark on doing a little pre-game research.

There is no one, “true” collection of D&D lore. Each campaign setting is going to be slightly different; a DM might base their story in a loose interpretation of an official D&D setting, follow the lore to the T, or even entirely make up their own world. But exploring the history of Wizards of the Coast’s official D&D settings can still be helpful, since DMs often borrow elements from D&D canon for their own, original settings. If a campaign is set in the Greek Mythology-inspired setting like Theros from Mythic Odysseys of Theros, players can read about how Theros was founded and how that affected its cultures and societies. Players embarking in the Forgotten Realms may want to read about Baldur’s Gate, Waterdeep, or other locations and histories of Faerûn.

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Dungeons & Dragons Lore Changes Based On The Campaign Setting

Looking into the history of the D&D player races available in a campaign can also be important. Each race has a different background and may or may not have issues fitting into different parts of society. Knowing how an Orc deals with human cities or how a Tiefling might be received in an armor shop can help players make character-based D&D roleplay choices, as well as relate to and understand their party members better. Race histories and types can vary depending on where the campaign is set, creating interesting cultural conflict for players to navigate.

D&D players can also read up about the pantheon of gods that affects their realm. Impressive Dungeons & Dragons deities like the Raven Queen of the Forgotten Realms or Heliod, the sun god of Theros, can become involved with players during a campaign. Knowing about each god and their effects on the world can help players prepare themselves for a chance encounter and potentially save their party from peril. Dungeons & Dragons offers players expansive, complex worlds to explore during each campaign. The lore players need to know can vary from session to session, but learning about each world is part of the fun of embarking on a tabletop adventure.

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