Links Awakenings Art Style Is Incredibly Good Actually

Link’s Awakening’s Art Style Is Incredibly Good, Actually

The Nintendo Switch remake of Link’s Awakening wasn’t done just to be cute, it actually has a smart purpose.



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Links Awakenings Art Style Is Incredibly Good Actually

When the first trailer for the Nintendo Switch’s Link’s Awakening dropped during the Nintendo Direct in February 2019, fans were quick to comment on the game’s bubbly, cartoon-like art style. It was an aesthetic unlike the original 1993 game, or any other Zelda game preceding it. Many vocal fans expressed their distaste over the style. Reddit threads and YouTube videos were dedicated to bashing the new style, with fans crying out: “Why would anyone think this looks good?” “Why does it have to look like this?” “Why can’t it look like [insert other Zelda title here]?!”

Now that some time’s passed and the game’s officially been released, another, more positive, opinion on the new style has been offered. Sure, those online trolls still exist; but fans and critics agree – the new art style is actually incredibly good. Here are all the reasons why it’s a perfect fit for this long-awaited remake of a classic Zelda game.

The Perfect Translation of Pixel to 3D

Links Awakenings Art Style Is Incredibly Good Actually

For those unfamiliar with The Legend of Zelda franchise, the recently released Link’s Awakening is actually a remake of a 1993 Game Boy video game of the same name. Because of the console it was released on, the original Link’s Awakening featured a two-dimensional pixelated art style with a limited color palette. In today’s modern age, it seems silly to try and replicate those qualities in a video game. So what’s the solution? This cartoon-like, bubbly, shiny new art style that almost makes it look like you’re looking into a toy diorama. The inherent simplicity of the design parallels the simplicity of the pixel art gamers remember from the original Game Boy game, while also making the most of the modern capabilities artists and designers have today.

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Coinciding With The Switch Lite

Links Awakenings Art Style Is Incredibly Good Actually

The release date of Link’s Awakening shared the same date as the release of the Nintendo Switch Lite – a new portable console for the Switch. This shared release was most certainly planned to coincide with each other – and it couldn’t be more fitting. The new game retains the same iconic top-down viewpoint that the original one did, and many fans have compared the Switch Lite as a replacement for the Game Boy series. Additionally, beyond the fact that the original Link’s Awakening was meant for a handheld console, the tiny toy diorama art style of the remake seems to fit perfectly with the release of a smaller handheld version of the popular Nintendo Switch console gamers know and love.

A Unique Style In the Zelda Universe

Links Awakenings Art Style Is Incredibly Good Actually

While Toy Link and his world have been compared to the style of other Zelda games, like the Toon Link of Wind Waker, this new Link is a completely unique style we’ve never seen before. We’ve never seen a Link that looks like a tiny doll – and that’s a great thing. One of the coolest things about the expansive The Legend of Zelda universe is how there is no “one” style of Link throughout the whole timeline. Who wants every Zelda game to look super realistic or like an anime? In fact, the new art style is extremely fitting for Link’s Awakening, as the whole story takes place within a dream. Toy Link looks like a doll, connoting the idea of playing pretend. A very fitting idea for a game that’s supposed to take place while dreaming, right?

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Art is certainly subjective and not everyone may agree with the new art style, but a new game set in a toy-like universe is an undoubtedly unique and creative addition to the Zelda universe. It’s clever, well-timed, and, if nothing else, absolutely adorable.

The Legend of Zelda: Link’s Awakening is available now for the Nintendo Switch.

NEXT: Kid Link Is A Better Hero Than Adult Link

Abby is a writer and video game fanatic who never thought she’d end up getting paid to write about all the games she played. But nevertheless, she’s very excited about it.

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