Miitopia The Best Job & Personality Builds

Miitopia: The Best Job & Personality Builds

Personalities in Miitopia influence a Mii’s behavior by giving them different in-battle quirks that can compliment their job.



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Miitopia The Best Job & Personality Builds

Miitopia makes it’s way from the 3DS to the Switch, and brings it’s zany RPG experiences with it. Using the enhanced Mii creator, players can create a party of almost any character imaginable. On top of picking a Mii’s job and battle catchphrase, players can also choose a personality trait for them.

These personality traits will influence their behavior in battle, whether it be by making them take a hit for an ally or attacking the wrong enemy by mistake and dealing more damage. However, not all are positive. For instance, Stubborn characters may flat out refuse healing from their allies! All of these abilities are triggered at random and can make or break a difficult battle. Some of these personality passives fare better with different jobs, so here are the job combinations with the best synergy for each personality type.

Miitopia’s Strongest Job and Personality Combos

Airheaded – Cat

  • Airheaded is arguably the weakest personality, but the Cat job can still salvage it. The Oops! quirk increases an attack’s damage, but forces the target to attack someone else. Because of the Cat’s already strong attack stat, this quirk can multiply it to even higher levels.

Cautious – Tank

  • Tanks are unique in that they rely on MP for their basic attacks, so the Prepped and Ready quirk will ensure they have a source of MP Candy in case they run out. Their already high attack stat work well with the Finisher quirk, which will outright instakill a foe if the user’s regular attack can defeat it when multiplied by 1.3. Also, Warm-Up, a Cautious quirk that raises the power of a skill but delays it till the end of the turn, pairs well with the already slow Tank job. If it activates, it’s practically a free buff!
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Cool – Cleric or Flower

  • Keeping healers alive to mend the party’s wounds and revive fallen comrades is important in RPG battles, and the Cool personality will help keep Clerics out of danger. The Indifference quirk has a high chance to negate status conditions that might prevent a Cleric from performing their healing duties, and the Avoid quirk has a chance to negate all damage dealt to them. On top of that, the Pressure Point quirk, which increases a regular attack’s power by 1.5, will help the normally weak Cleric deal more consistent damage. Other healers, like the Flower, benefit in similar ways.

Energetic – Warrior



  • Warriors already deal a lot of damage, so why not deal a little extra? If an energetic Mii uses its Charge quirk, it will increase its damage by a little bit. Further, the Proud Protector ability, which makes the Mii who uses it to take damage in place of allies, pairs well with the Hang On quirk that has a chance to revive an Energetic Mii with one health. Activating Proud Protector will place the Warrior in a dangerous position, so this helpful quirk can help save a Warrior if they take more damage than they can withstand.

Kind – Thief

  • Kind Miis will always donate their HP Bananas and MP Candies to allies that need them. Because Thieves can steal them from opponents with their Pilfer ability, they’ll have a near-infinite supply to give away. Thieves also have multiple ways to avoid damage, like with their backflip dodge or their booby trap counter, meaning they’re good survivalists that can maintain their HP. This makes them good candidates for the Cover quirk, which lets Kind characters take hits for low-health allies. Jobs that have high bulk and recovery will also make good use of the Cover ability.
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Laid-back – Scientist or Mage

  • Scientists tend to use up a lot of their MP and don’t have the best defense, so being able to Cadge MP candies from an ally or Hide behind them during combat can address both of those faults. Also, its powerful magic attacks and Cure.exe, a spell that heals an ally’s HP and MP, might be boosted with the Get Serious quirk. Having increased immunity to certain status ailments with the Nah quirk helps Scientists continue their offensive and support skills unopposed. Mages have many similarities to the Scientist job, and can make use of this personality too.

Stubborn – Chef

  • Stubborn is one of the more difficult personalities to work with, as stubborn Miis have a chance to outright deny healing from their allies! However, if a Stubborn character has healing abilities, it won’t stop them from healing themselves. This makes the Chef job an excellent fit for this weird personality. Furthermore, the Patience quirk, which reduces enemy damage, will keep the more durable Chef alive longer so they can keep their team healthy.

Link Source : https://screenrant.com/miitopia-best-job-personality-builds/


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