Nintendo Labo VR Now Has Unity Support (Which Means More Cardboard VR Gaming In The Future)

Nintendo Labo VR Now Has Unity Support (Which Means More Cardboard VR Gaming In The Future)

Nintendo’s cardboard VR experiment now supports Unity, which means more developers can bring games to platform, which might not be the best thing.



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Nintendo Labo VR Now Has Unity Support (Which Means More Cardboard VR Gaming In The Future)

The Nintendo Switch is now capable of basic VR games thanks to the Labo VR Goggles, but the library of compatible software is currently very small. It’s now possible for developers to use Unity to create Labo VR games or to add existing support to existing games that can make them compatible with the Labo VR Goggles.

Famitsu is reporting that Unity Technologies Japan has announced that Unity now supports the Nintendo Labo Toy-Con 04: VR Kit, which means that it will be easier than ever for developers to create games that are compatible with the Labo VR Goggles and the other VR Toy-Cons.

There are a lot of virtual reality video games on the market that were developed using Unity which could now be ported to the Nintendo Switch. The list of games includes the likes of Hidden Temple – VR Adventure and Hitman GO, which could be played using only the VR Goggles. There are also a lot of basic VR shooter games that could be used with the Blaster, but they would need to either be on-rails shooters or stationary shooters in order to be compatible.

Nintendo Labo VR Now Has Unity Support (Which Means More Cardboard VR Gaming In The Future)

The Nintendo Labo Bird will also now be available to developers who wish to make Avian Vet Simulator games.

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The Nintendo Labo VR sets offered basic virtual reality experiences for younger players, as the Nintendo Switch hardware is only capable of so much, especially when its screen needs to be halved in order to accommodate two eyes. Nintendo likely boosted the sales of the Labo VR Goggles when it announced that Super Mario Odyssey and The Legend of Zelda: Breath of the Wild were receiving VR modes, but these didn’t leave much of an impression on the fans, due to the limited amount of content in the former and the nausea-inducing visual effects of the latter.

It’s possible that Nintendo may have already given up on releasing new Labo VR compatible games, now that the public has seen how limited its effect really is, but the fact that developers can now make or port games built in Unity that will work with the VR Goggles means that there might be more life in the Nintendo Switch’s virtual reality endeavors than anyone may have guessed.



Scott has been writing for The Gamer since it launched in 2017 and also regularly contributes to Screen Rant. He has previously written gaming articles for websites like Cracked, Dorkly, Topless Robot, and TopTenz. He has been gaming since the days of the ZX Spectrum, when it used to take 40 minutes to load a game from a tape cassette player to a black and white TV set. Scott thinks Chrono Trigger is the best video game of all time, followed closely by Final Fantasy Tactics and Baldur’s Gate 2. He pretends that sorcerer is his favorite Dungeons & Dragons class in public but he secretly loves bards.

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