Pokémon Golurks Secret Alternate Forms Not Seen In The Main Games

Pokémon: Golurk’s Secret Alternate Forms Not Seen In The Main Games

Golurk, seen in Pokémon Sword and Shield and the Detective Pikachu movie, has alternate cannon and flying form “modes” not seen in mainline games.



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Many of the Pokémon series’ most intricately designed creatures are able to change into alternate forms beyond their normal evolutions, and Golurk’s regular design has two other “modes” not seen in mainline video games like Sword and Shield. Golurk’s flying mode has only appeared outside the main RPG series, and, so far, its cannon mode has only been seen in two select pieces of media.

Known as the Automaton Pokémon, Golurk first appeared in Generation 5’s Pokémon Black and White. Pokémon design inspirations are usually left up to fan interpretations, but Golurk seems to be based on the real-world “Golem of Prague” legend. It is is an animated, robot-like clay being, which gives it its Ground/Ghost typing. Golurk evolves at level 43 in the main games from Golett, which is essentially a smaller, more rotund version of the same clay ghost. Golurk’s has apparently garnered some love from series fans, as it was one of the relatively few Pokémon in the Detective Pikachu movie.

Along with golems, Golurk seems to take some inspiration from mecha anime and giant robots, as one of its forms allows it to fly around like the The Iron Giant. Its legs and hands retract, forming three jet engine-like boosters. This is what lets it, somewhat comically, use the move Fly in Pokémon Sword and Shield and the other RPGs. In keeping with Sword and Shield’s lame animations, though, Golurk does not actually change into its flying form in-game. It has taken this form, however – along with its rarely seen cannon form – in the anime and in another Pokémon video game.

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Here’s a video from “PokéPark 2: Wonders Beyond” where you can see Golurk attacking as a cannon. The game was developed by Creatures Inc. which is in charge of the 3D models of the main games and spin-offs. pic.twitter.com/4xJ85PmG8A

When Sword and Shield Art Director James Turner – the same Game Freak dev who deleted tweets about behind-the-scenes Pokémon history – created Golurk for 2011’s Black and White, he reportedly envisioned both the cannon and flying forms (as seen in the above anime reference document shared by Twitter user Aleph), but neither made it into the games. Instead, the modes made their debut in 2012’s Wii spin-off game PokéPark 2: Wonders Beyond, a story-based mini-game fest. Players could at one point battle a Golurk that took both the flying and cannon forms, showing off its superior firepower.



Despite the flying form appearing in Pokémon’s various anime series fairly often, the cannon mode didn’t show up in the cartoon until early 2020. In episode 14 of the newest series, just called Pokémon, Ash and Go were able to successfully catch a Golurk by attacking it while it charged its cannon-mode “ultimate attack.” Now that Golurk’s secret alternate forms have appeared in both the anime and spin-off games, perhaps Game Freak’s next mainline title will utilize them to spice up the creature’s attack animations.

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