Terraria Journey’s End Update Offers Fans Final Goodbye After Nine Years

Terraria Journey’s End Update Offers Fans Final Goodbye After Nine Years

Re-Logic is closing the book on Terraria with the release of A Journey’s End, its last major update with a changelog spanning 40 pages.



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Terraria Journey’s End Update Offers Fans Final Goodbye After Nine Years

Terraria has released A Journey’s End, its last major update with a changelog spanning 40 pages.

A Journey’s End adds over 1,000 new items, a bestiary for tracking and cataloging the game’s many enemy mobs, an overhaul of the at-times frustrating NPC system, and more. A full list of changes can be viewed on Terraria’s forums, but be warned that the forum might not be accessible due to high volumes of traffic.

Nine years have passed since the game’s release, and Re-Logic has made the most of its last Terraria update. While fans may mourn that the developers are closing the book and moving onto other projects, A Journey’s End has given them more than enough to chew on. Two new game modes have been added: Journey, which offers the opportunity to Research and Duplicate items and is comparable to Minecraft’s Creative Mode, and Master, a new difficulty mode for those seeking greater challenges.

A Journey’s End gives players an incredible amount of control over their preferred gameplay style. The game now includes sliders to control the passage of time, Blood Moon frequency, enemy mob spawn rates, weather, and more. However, that freedom is hampered by the NPC system overhaul. It’s not enough to stick them in little 5×5 stone squares and call it a day—now, you actually have to keep your NPCs happy.

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They have preferences for where they want to live and who they want for neighbors. For example, the Witch Doctor prefers to live in Jungles with the Dryad as a neighbor, whereas the Zoologist, one of two new NPCs, dislikes living near the Angler and Arms Dealer. Although players might miss having their NPCs neatly housed in a makeshift apartment beside their base, NPCs will happily sell Pylons to make traveling back and forth between their houses and base a lot easier. Players are still discovering NPCs’ quirks and preferences, but most of their wiki pages have been updated to accommodate the new information.

Lastly, A Journey’s End has also added two new enemies: the Empress of Light and the Queen Slime. The Empress of Light is summoned by killing the Prismatic Lacewing, a critter that spawns after defeating Plantera. Summoning the Queen Slime requires a Gelatin Crystal, which spawns in Hardmode in the Underground Hallow.



The new changes are too numerous to list outright, and considering the full list requires a table of contents to navigate, maybe it’s best for players to boot up Terraria and get out there to discover it all for themselves!

Source: Terraria

Link Source : https://www.thegamer.com/terraria-journeys-end-final-update/

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