Assassins Creed Is Better Without Guns

Assassin’s Creed Is Better Without Guns

Assassin’s Creed has been moving away from its stealth-parkour legacy, especially with the introduction of firearms, but guns should be left behind.



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Assassins Creed Is Better Without Guns

It’s no secret that the Assassin’s Creed franchise has steadily moved away from its stealth parkour roots, and expanded into a massive open-world RPG series that has explored ancient eras and secret wars. While this growth has been met with some skepticism and mixed reception from the community, Ubisoft will likely continue to foster the progression of the Assassin’s Creed franchise for years to come. Not all advancements to the franchise have been detrimental however, as recent titles such as Assassin’s Creed Origins, Odyssey, and Valhalla have eliminated the use of firearms from combat. While firearms may offer some level of explosive excitement, there are several reasons why they have no place in the Assassin’s Creed franchise moving forward.

The last mainline Assassin’s Creed game that allowed players to use firearms was Assassin’s Creed Syndicate, which took place in Victorian London, but they have appeared several times before in the series. Ezio Auditore, a popular Assassin’s Creed protagonist, often faced Ottoman riflemen while fleeing across rooftops, and Pirate Captain Edward Kenway regularly employed the use of flintlock pistols while battling on the high seas. While these weapons were appropriate for the time periods, allowing Assassins to use firearms completely contradicted the secrecy and subtlety of the Assassin lifestyle. As the franchise progressed and explored more ancient time periods, the complete elimination of firearms in Assassin loadouts resulted in a more personalized and artistic fighting system.

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One of the most iconic weapons for Assassins in Assassin’s Creed is the Hidden Blade. While its uses were limited, and its design was simplistic, it represented the roots and culture of the Assassin Brotherhood. Most Templar targets with plot significance were killed using Hidden Blades, which allowed Assassins to delve into their memories and obtain information from dying opponents before they passed on. The hidden blade was quick, efficient, and represented a deeper commitment to the Brotherhood’s ideals as Assassins cut off their finger in Assassin’s Creed I and II to earn their weapon. Aside from the Hidden Blade, Assassins have made use of swords, throwing knives, bows and arrows, tomahawks, and more to complete their missions. Each of these weapons requires more personable methods of combat and assassination, while also requiring more skill from the player.

Assassin’s Creed Gameplay With Firearms Doesn’t Make Sense

One of the key plot points of the Assassin’s Creed games is the secrecy surrounding the Templar Order and Assassin Brotherhood. As secret societies that have exerted their influence across the world throughout history, the reality of each faction’s conflict with the other depends on covert operations and warfare. While Abstergo has adopted a “hiding in plain sight” strategy, the Assassin Brotherhood has gone completely incognito in modern day settings and throughout history. Using firearms in a majority of Assassin operations, and while eliminating Templar targets, would be nowhere near as subtle as is needed for the Brotherhood to stay hidden. Additionally, eliminating opponents with firearms does not deliver the same message as more traditional weapons that remind the Templar Order of the threat the Brotherhood poses.

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Aside from the cultural and idealistic importance of avoiding guns, restricting loadouts from including firearms also forces players to utilize creative solutions for complex assassination missions. Recent games such as Assassin’s Creed Origins required players to invest Skill Points into different weapons and fighting styles, allowing them to adapt different forms of gameplay in different situations. There are many games in the industry that restrict themselves to firearms as primary weapons, but Assassin’s Creed games offer an escape from the shooter genre. Defeating a crowd of enemies armed with nothing more than a rapier, or eliminating a boss with a single throwing knife, carries much more satisfaction than littering an opponent with bullets until they drop.

Whether Ubisoft’s upcoming Assassin’s Creed Infinity live-service game will allow players to use firearms is currently unknown, but given the pattern of Assassin’s Creed Origins, Odyssey, and Valhalla lacking guns, there is a possibility that firearms will not make an appearance. The use of other weapons, such as the Hidden Blade, swords, and throwing knives, is much more appropriate for the Assassin’s Creed aesthetic and the Assassin identity as a whole. With luck, the absence of firearms will continue for the foreseeable future.



Link Source : https://screenrant.com/assassins-creed-better-without-guns-firearms-why-stealth/

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