D&D 55 How The Multiverse Could Expand

D&D 5.5: How The Multiverse Could Expand

The 5.5 rules for Dungeons & Dragons have the chance to expand the lore of the game, which could include adding more content to the multiverse.



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D&D 55 How The Multiverse Could Expand

There are big changes coming to Dungeons & Dragons in the future, as the upcoming 5.5 books will update the core rules. The D&D multiverse as a whole is expanding, and it’s likely that the campaign settings will change by the time the next iteration of the game comes along. This will likely involve new campaign settings from familiar properties, returning classic campaign settings that have been dormant for too long, and the influence of the growing multimedia presence of the franchise.

Wizards of the Coast revealed that a new 5.5 version of D&D is coming to celebrate the game’s 50th anniversary. This will involve revised versions of the three main rulebooks, with the changes being partly based on fan feedback. Wizards of the Coast has already been distributing surveys to players and more are expected to be released next year. Fans are referring to this updated version of the game as 5.5, as it’s just a polished version of the existing rules and not a full sixth edition of the game. These 5.5 books are meant to be fully backward compatible with the existing books, so fans needn’t worry about any of their existing D&D content going out of date.

One aspect of D&D that keeps changing is the multiverse in which the game is set. There are plenty of groups that stick with the Forgotten Realms and run campaigns that never venture into the other worlds. D&D already has lots of options for campaign settings that differ from the norm, such as the gothic horror of Ravenloft, or the mysterious realm of Theros, which is based on ancient Greek mythology. Wizards of the Coast has revealed that more classic D&D campaign settings are on the way, which will grow the multiverse even more. One of these settings could be the lynchpin that connects all of the worlds in a way never seen before. D&D 5.5 is set to launch in 2024 and the content released in the years leading up to the update can pave the way for a new vision of the multiverse.

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More Magic: The Gathering Planes Will Be Incorporated Into D&D

D&D 55 How The Multiverse Could Expand

The current edition of D&D has finally given Wizards of the Coast fans something they have been waiting for since ’97. It took a couple of decades, but Wizards of the Coast is finally crossing over D&D with Magic: The Gathering. D&D now has several sourcebooks that adapt planes from Magic: The Gathering into the game, while Heroes of the Forgotten Realms brought D&D into Magic: The Gathering.

Wizards of the Coast has released two Magic: The Gathering sourcebooks for D&D: Guildmasters’ Guide to Ravnica and Mythic Odysseys of Theros. There will soon be a third one, as Strixhaven: A Curriculum of Chaos launches in December. Magic: The Gathering offers lots of creative opportunities for D&D, as there are entire worlds and cultures that can be adapted to the game, many of which have built-in fanbases from the card game. D&D and Magic: The Gathering have incredible synergy as properties, and it’s easy to imagine sourcebooks based on Amonkhet, Innistrad, New Phyrexia, or Zendikar in the future. There’s also a chance that there could be a co-release, with a new setting coming to both D&D and Magic: The Gathering at the same time.

Spelljammer Could Close The Gaps Between Worlds

D&D 55 How The Multiverse Could Expand

There’s a lot of evidence to suggest that Spelljammer is returning to D&D. Spelljammer was a campaign setting from the days of Advanced Dungeons & Dragons, where players had access to magical sailing ships, with the power to travel through the void of space. Fans have been asking for the Spelljammer campaign setting to return, and it seems like it will be one of the three classic settings that Wizards of the Coast has promised is on the way.

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What’s interesting about the return of Spelljammer to D&D is that it can bridge the gap between the worlds. In D&D, players generally need access to a magic portal, or to high-level spells, if they wish to safely travel to different worlds or planes. If Spellajmmer comes back, then it will be a lot easier and more reliable for adventuring parties to travel between the campaign settings. It will also be easier to create campaigns that span the entire multiverse, with some truly epic stories that can involve trips to Faerun, Oerth, and Krynn.

Upcoming D&D Film & TV Show Could Shape Settings Going Forward

If a niche property has an adaptation that reaches mainstream levels of success, then the more popular part of the franchise will influence the rest of it. The Avengers couldn’t get arrested in Marvel Comics for years, as Spider-Man and the X-Men ruled the roost for decades. The MCU changed all of that, with the Avengers suddenly becoming the most important team in the franchise. A smaller example of this can be seen with Blade, as the character’s appearance was slowly changed to match that of Wesley Snipes’ version of the character from the Blade movies. To use a tabletop gaming example, the lore of Vampire: The Masquerade started to include characters from the popular Bloodlines video game, with the Voerman sisters and the Asylum nightclub becoming part of the world.

The popularity of D&D exploded in 2020 and it’s possible that the game can break even further into the mainstream, as there is a Dungeons & Dragons movie in development, as well as a live-action TV show. Little is known about the movie, save that it stars Chris Pine, Michelle Rodriguez, Regé-Jean Page, and Hugh Grant. Not much is known about the story of the movie and fans might not learn more for a while, as it’s not set to be released until 2023. There is even less information about the Dungeons & Dragons TV show, except that it’s being developed by the creator of John Wick.

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If the D&D movie and TV shows are huge hits, then they’re going to draw a lot of eyes to the game. It will be in Wizards of the Coast’s best interests to shape the game accordingly, especially if the 5.5 books aren’t due to be released until 2024. If either of the properties has a unique setting, then it will be incorporated into the multiverse of the game. If either of the properties changes or adds to the lore of one of the existing settings, then it’s likely that the tabletop versions will be retconned accordingly, in order to make the game match the movie or TV show versions of Dungeons & Dragons.

Link Source : https://screenrant.com/dungeons-dragons-5-5-multiverse-expand-spelljammer-mtg/


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