Triangle Strategy Chapter 3 Part 1 Wither The River Flows Walkthrough

Triangle Strategy: Chapter 3, Part 1 – Wither The River Flows Walkthrough

The first major decision of Triangle Strategy is whether or not you go on a diplomatic mission to Aesfrost or Hyzante.



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Triangle Strategy Chapter 3 Part 1  Wither The River Flows Walkthrough

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Chapter Three of Triangle Strategy is the first chapter in the game to be split up into multiple parts, and it’s also the first chapter to feature a vote using the Scales of Conviction. This is a big part of the game that dictates your playthrough’s route.

Triangle Strategy Chapter 3 Part 1  Wither The River Flows Walkthrough

While it’s possible to enjoy a playthrough without looking ahead and planning everything out, some of you will want to know exactly how to secure the vote in your favor. Success will depend on your Convictions, but you can do things to boost your chances.

More Chapter Three Walkthroughs:

Voting Event: Whiteholm Castle

Triangle Strategy Chapter 3 Part 1  Wither The River Flows Walkthrough

In Triangle Strategy, there will be multiple events that require you to make a decision using the Scales of Conviction. This involves a vote held amongst seven of your allies, who each get a say in the matter.

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In this chapter, the vote concerns whether Serenoa goes on a diplomatic visit to Aesfrost or Hyzante. This will dictate the second half of this chapter, which involves a battle and a mutually exclusive character to recruit.

As the player, you have a chance to sway the vote to whichever outcome you desire using dialogue choices, and possible Information gathered in past chapters. Whether or not you are successful in convincing a character to your side depends on a few things:



  • The level of your Conviction that matches the decision. For example, in this chapter, going to Aesfrost is considered a Morality decision, and going to Hyzante is regarded as a Liberty decision.
  • The dialogue choices you pick when trying to convince a character. Selecting the right choices will lower how much Conviction you need to convince them.
    • Some dialogue choices are locked behind having certain pieces of Information. These are acquired in exploration events and voting events by talking to NPCs and finding hidden items.
  • Some dialogue choices are locked behind having certain pieces of Information. These are acquired in exploration events and voting events by talking to NPCs and finding hidden items.

Before we get on with the vote itself, there are two Conviction choice dialogues that you can partake in by talking to Frani and Patriatte at the northern end of the bridge.

It should be noted here that regardless of what you have done in the past three chapters, it is possible to secure the outcome you want based on just one of these conversations. To sway Anna to your side, you will only need to answer one of these prompts with a Morality or Liberty option and then pick the best option from the tables below. Convincing Anna will be enough to get the outcome you desire.

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In this walkthrough, the best persuasion options that you can pick are presented in tables. When chosen, these options will give you the lowest required amount of Conviction points to succeed in changing a character’s mind.

If an option requires a piece of Information, the second-best choice will also be included to know what to pick if you are missing the relevant item. For this chapter, all relevant Information is picked up in Chapter Two’s second exploration event.

How To Persuade People To Go To Aesfrost

Triangle Strategy Chapter 3 Part 1  Wither The River Flows Walkthrough

If you want to go Aesfrost, you’re going to have to convince Benedict, Frederica, Geela, and Anna to agree with your reasoning. The other three characters should not be talked to as they will already vote for you.


Going to Aesfrost is a Morality decision, so you will need a high Morality to convince everyone.

How To Persuade People To Go To Hyzante

Triangle Strategy Chapter 3 Part 1  Wither The River Flows Walkthrough

The characters you’ll need to sway to head to the deserts of Hyzante are Roland, Erador, Hughette, and Anna. You can safely ignore Frederica, Geela, and Benedict, as they are already in favor of this proposal.

Heading to Hyzante is a Liberty decision, so having high Liberty will give you a better chance of success.

The Vote

Once you have swayed everyone that you want, you can hit the Plus button to commence voting. There will be a short scene in which you’ll see everyone voting.

The outcome will resolve immediately, and you’ll move on to Chapter Three, Part Two.

Next Chapters:

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